Tuesday, June 17, 2008
Braindead.
This is a little past the first steps of what I'm working on. A lot of the line work is going to disappear to make room for more refined Photoshop line work. But the zombie and some of the extreme foreground elements will retain their line integrity. Some of the perspective is a slight bit off, but it's so earthy that tweaking the perspective won't be that hard in the computer.
Essentially, the final piece is going to have the zombie watching a television that you don't see, but the blue glow from behind the closest wall of the grave will illuminate the scene. Meanwhile, I'd like to add some outside zombies wandering around, trying to find some food (sort of oblivious to the kid zombie). I like where this one is going.
And yes, the XBOX controller is inaccurate. I'll fix it.
Wednesday, June 11, 2008
Ten flips, now.
Well, I think I'm done with this image. I worked and picked at it for a couple of nights, and I'm ready to move onto something new. I like how it turned out, but in a lot of respects this was also an experimental piece for me. I'm eager to see how some of the techniques could be refined in the next illustration. Hope you likey my Mikey.
Let's see what happens when we replace Brett's generic cola...with a Pepsi...
Tuesday, June 10, 2008
Shell Shock.
Raphael was sort of a test run. I haven't inked in 2 months, and his original sketch turned out decent enough. I probably won't further his image much more than this.
I'm really pleased with the progress of this new piece. I dunno what made me want to draw Michaelangelo, really. I think it was the fact that you can't hide a naked turtle's anatomy, so I'd have to confront it to see how well I could draw it. Anyway, the bottom half of the image isn't rendered yet, so I thought I'd post a little crop to show where it's going. Still a ways to go. There are still a few areas, even in this cropped sample, that I'm not sold on. So...onto it tomorrow.
Sunday, June 8, 2008
Robot
So I've been trying to conjure up a project that could incorporate an environment, a character, and a mood. Nothing was happening...so I decided to just hop onto Photoshop and dork around with shapes and lighting until something came along. And this is what I got. It took maybe 2 hours. Thought it turned out rather nice.
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